|
|
Line 1: |
Line 1: |
− | If you want your Waja to join contests, you’ll need to train him first. There are several possible ways of training your waja. First of all, you’ll need basic training for your waja. After that, you can let your waja join the advanced training so he has better chances of winning a contest.
| + | #REDIRECT [[Contests#Advanced Training]] |
− | | |
− | | |
− | | |
− | '''Basic training'''
| |
− | | |
− | When want your waja to become a contest waja, you have to sent him to ‘basic training’. This costs 1 000 WC. You can train as many wajas as you want. After the basic training, you get 16 points to give to your waja. These points can be divided over intelligence, speed, reflex en stamina.
| |
− | | |
− | | |
− | | |
− | '''Advanced training'''
| |
− | | |
− | When you’ve finished basic training, you can sent your waja in contests. Chances of him winning are small, though, so you want to train him further. This can be done through several games in the ‘advanced training’ menu. The games are: Whack A mole, Maths Challenge, Snake and Path Runner.
| |
− | Advanced training costs energy. Every day your waja starts with 100 energy. Every training costs 20 energy, so you can train 5 times per waja.
| |
− | | |
− | | |
− | ''Whack a Mole''
| |
− | | |
− | Whack a mole is a classic game, used to train your waja’s reflexes. You’ll get a field with X’s and O’s. You have to click on the X’s, but they’ll disappear if you’re not fast! The longer you play, the faster they’ll disappear. If you do not click in time, it counts as a mistake. If you click on an O, it is a mistake. For every click you did right, you’ll get a point.
| |
− | Score 50-79: Reflex +1
| |
− | Score 80-90: Reflex +2
| |
− | Score 90 or more: Reflex +2 and a bonus stat point, which you can assign as you wish.
| |
− | | |
− | | |
− | ''Maths Challenge''
| |
− | | |
− | In this game you get simple math problems (9-5; 2+3, etc.) to gain intelligence. You have one minute the time to answer the questions. For every answer you have right, you get one point.
| |
− | Score 20-39: Intelligence + 1
| |
− | Score 40-50: Intelligence + 2
| |
− | Score 50 or more: Intelligence + 2 and a bonus stat point, which you can assign as you wish.
| |
− | | |
− | | |
− | ''Snake''
| |
− | | |
− | A well known game which increases your waja’s speed. You use the arrow keys to move the snake around. The goal of the game is to eat as many of the pieces of food as possible. The food will disappear after a while, sometimes before you can get it. The more you eat, the bigger you get and the harder the game becomes. When you run into yourself or the wall, you have to start over.
| |
− | For every piece of food, you get a point. The more points, the more stats you gain
| |
− | Score 20-39: Speed + 1
| |
− | Score 40-50: Speed + 2
| |
− | Score 80 or more: Speed + 2 and a bonus stat point, which you can assign as you wish.
| |
− | | |
− | | |
− | ''Path runner''
| |
− | | |
− | The last game in advanced training is Path Runner. This training increases your stamina. The goal in the game is to stay on the path. To do this, you use your arrow keys. You have to stay on the path as long as possible, if you get off the path, this will decrease your time. The longer you stay on, the more points – and stat points – you’ll get.
| |
− | 2 minutes: Stamina + 1
| |
− | 5 minutes: Stamina + 2
| |
− | 10 minutes: Stamina + 3
| |